Then by building a broom maker, this wood can be turned into brooms for your populace. By building a lumber mill, for example, settlers arrive as lumberjacks and cut wood for your stores.
Your settlements are made up of your settlers, the citizens of your empire who occupy and work in your buildings but whom you cannot individually control. While lacking some of the complexity of before, complexity that some would not have wished dropped, it has been updated with a new clean engine that allows for strong empire building and resource management, without extensive amounts of micro. The latest in the long distinguished line of the settler titles has been released, and it is significant in that although it is the 6th game in the line it is not a simple update of graphical fidelity, but rather a return to the more traditional game play experienced earlier in the series, after the deviation expressed in the fifth.